Unity
The most popular game engine for making games, is a hit or miss on decompiling.
To start out, first identify what type of game you have.
Mono
Mono games usually include a "MonoBleedingEdge" folder and sometimes a D3D11/12 folder. 
If you don't see this, your game might look like example 2, with a (game name)_Data folder, and the Mono folder being nested inside.

IL2CPP
Warning!
This is a dangerous warning.